One of the biggest changes to the new Legend of Zelda game, Breath of the Wild, is the ability the climb up walls and scale huge structures. This ability adds a completely new perspective to Zelda games that we have never seen before.

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In this video, we see Link scaling to the top of the Temple of Time. When I first watched the video it reminded me of a series that is dear to my heart, Assassin’s Creed. Link is seen running across the rooftop and looking around for the best possible root to the top. Another thing I noticed is that the treasure chest are marked on the map, much like an Assassin’s Creed game. Finally, when Link gets to the top of the Temple of Time he is able to look all around Hyrule in the distance. Hyrule looks absolutely stunning, I might add. This is similar to the Viewpoint feature in Assassin’s Creed. Korok also greets link when he reaches the top. It is not necessarily a bad think that Breath of the Wild has similar features as Assassin’s Creed; I just found it very interesting to see such similarities.

Are you excited to CLIMB in the Legend of Zelda: Breath of the Wild!?

Video via IGN on YouTube

TCGLong